Development

Concept A: Thunder

For the client’s project, I developed Concept A, which integrated illustrated thunder with live footage to create a high-energy and impactful visual. Drawing inspiration from the graphic elements of “Scott Pilgrim vs. the World,” I was able to create a design that conveyed the same level of excitement and movement as the players in the game. By incorporating illustrated thunder into the live footage, I was able to bring a unique and engaging visual element to the project that captured the energy and excitement of the gameplay.

Development

Concept B: Retro Game

I developed Concept B for the client’s project, which integrated illustrated retro game elements with live footage to create a unique and visually striking design. By incorporating retro game elements into the live footage, I was able to bring the game environment to life and infuse the visuals with a sense of nostalgia. The use of illustrated elements also provided the opportunity to add accessories and items to players indefinitely, adding a layer of fun and playfulness to the project.

Time to Animate !

After presenting the client with multiple options, they ultimately chose Option A, LA Thunder, as the design for their project. Our team then focused on enhancing the energy, excitement, and power of the sequence to create a dynamic and impactful visual. Through careful editing and the addition of key graphic elements, we were able to bring the design to life and deliver a product that captured the essence of the client's vision.

Young H Kim

Young H Kim

Art Director / 2D animator

Compadre

Curtis Doss

Curtis Doss

Executive Creative Director

Compadre

Tucker Rhodes

Tucker Rhodes

Producer

Compadre

Joseph Moon

Joseph Moon

2D Animator

Justine Blake

Justine Blake

2D Animator

Leave a Reply